Showing posts with label box office. Show all posts
Showing posts with label box office. Show all posts

Monday, June 29, 2009

The Pitfalls of Hypothesizing about Film Success


Say we take a film like Transformers 2. The film, like most other films, has a lot going on, in its content and the circumstances under which it was released: grand spectacle, a link to something that is established in a target audience's cultural memory, an extensive marketing campaign, the fact that its a sequel, Shia LeBeouf, its director, its screenwriter, its late-June release not opposite of other big action blockbusters, etc. Which of these elements is most responsible for the film's success? Let's throw in another element of the film: Skids and Mudflap, two robots who (quoting the NYTimes piece) "talk in jive and are portrayed as illiterate; one has a gold tooth." The depictions have been called racist by many. Are these depictions reasons why the film is more successful, or is the film successful in spite of those depictions?

The questions are essentially unanswerable, but its not because film is Art and one cannot theorize about why some people like art and others don't, or why some art is profitabe and other art is not. It is so hard to predict why films, as opposed to other art forms, are successful or not b/c there are so few comparable films made and the circumstances of release (marketing, timing) play such a significant role in their success/failure. In order to determine what aspects of a product are responsible for its success, we need to make comparisons, but there are so few comparisons to be able to make that its harder to predict what will succeed. If you wanted to find out what elements of motion picture content made a certain text successful (e.g. certain choices in pacing, plotting, certain bigoted depictions, certain actors, lighting, etc), then you would look away from film and towards online video. There are simply more comparable texts, and the circumstances under which each video is watched are so varied that the uniqueness of each viewing can be considered to be random error and cancels out. What you're left with is a more pure comparison and better insight as to how motion pictures work on audiences than one you would try to do looking at a successful box office film like Transformers 2 and making generalizations about what aspects of the film resonated with the public. And yet film and cultural theorists have been doing just this, and continue to do just this: identifying certain characteristics of a film that possesses many charateristics, noting that the film was successfull, and then making claims about a culture's preferences.

Its interesting to consider recent advances in two untraditional predictions markets, both linked to the work of Nate Silver: presidential politics and baseball. Frankly, I don't know much about Silver's prediction models, but I'd guess he just takes discrete characteristics of each event (a race for office, a baseball game), takes a data set comprised of past events, and sees which characteristics, when all other characteristics are controlled for, exert the most influence on the outcome. You take those influences, assess the observable characteristics of the upcoming game/election, and make predictions of the outcome. With presidential elections, you have very few comparable events to use, while in baseball, you have many. In the former, I would think that you would have to start incorporating patterns in opinion polls (which fluctuate systematically based on various characteristics of world events and their coverage).

The trouble with film is that there aren't the equivalent of polls. Yes, there's test screenings, but those samples are so small and they're just used for minor recuts, not learning about why certain people like certain characteristics of films under certain circumstances. There's too little comparable data to work with. Perhaps the prevalence of remakes, reboots, adaptations is an attempt by producers to use the "data" of those other properties being successful with their suite of characteristics, and making a bet based on that. Its not very systematic, but in a way, I trust it more than I trust anyone who guesses that a film resonated or failed to resonate with the public b/c it was/wasn't successful at the box office and possessed a certain characteristic. That's just guesswork on their parts.

Monday, June 08, 2009

Unoriginality at the multiplex: Franchises are the New "Genres"


Here are some broad trends. I've categorized the top 10 grossing films of several years.

1980: 6 of 10 original, 2 sequels, 2 based on books
1985: 6 original, 2 sequels, 2 based on books
1990: 7 originals, 1 sequel, 2 based on comic books
1995: 5 originals, 4 sequels, 1 based on comic book/cartoon
2000: 7 originals, 1 sequel, 2 based on comic book/cartoon

No interesting trends there. People liked to talk about how Hollywood was infected with "sequelitis," but the numbers don't indicate any significant movement in that direction during those 2 decades. Then something happens in the last decade:

2001: 3 originals, 3 sequels, 2 based on books, 2 remakes
2002: 3 originals, 5 sequels, 1 based on comic book, 1 based on popular musical
2003: 3 originals, 6 sequels, 1 remake
2004: 3 originals, 5 sequels, 2 based on books
2005: 2 originals, 2 sequels, 1 based on book, 4 remakes/reboots
2006: 3 originals, 3 sequels, 1 based on book, 3 remake/reboot
2007: 0 originals!, 6 sequels, 3 based on comic book/cartoon, 1 remake
2008: 3 original, 4 sequels, 2 based on comic book/cartoon, 1 based on book

In many cases, the sequels were sequels of movies that were based on existing properties.

Of course, this is a reflection of what people want to see and what they are presented with. Whether its one or the other is, for the point I'm making, beside the point. I'm claiming that this is not a temporary trend. This is cinema (creators and consumers) obeying a fundamental law of economy. There are other media in which producers can distribute motion pictures to consumers (namely cable TV and the internet). They can also share stories via books, as always. Now, if you were a bank and you were going to fund a major motion picture, which cost 10s of millions of create, distribute, and promote, you would want to be as sure as you could be that the movie would be a hit. An established star is one way to bolster your odds, as is a director or writer with a proven track record of hits. But what about the story or the premise. Ideally, you'd want to be able to test it out for a smaller sum of money. And that's what we're able to do now. When you make a film out of an existing property, be it a cartoon, a novel, or an older film, you attract an audience who believes the film will be similar to the existing property and you have evidence that the story or the premise will resonate w/ people.

Its a little odd that it didn't happen sooner. Why weren't all movies tried as novels first? Maybe b/c some stories would only work on the big screen as spectacle. But now, with the internet and lots more TV channels, you would have to be a bit daft to bankroll an unproven story as a film. Why not make it into a miniseries on TNT or a novel first, see how it does, and retain the motion picture rights?

I would suppose that many cinephiles lament the lack of originality in mainstream cinema (if they care anymore about anythign "mainstream" that is). But are these remakes, reboots and sequels really any less original? Do we judge originality by a title? Couldn't a non-sequel thriller be less original (that is, more similar to its predecessors) than a sequel? I think that this is possible and has been the case in some instances. Really, franchises are the new genres: boundaries within which various artists work.

What to do with CGI films? Are they a genre? There are two companies that dominate - Pixar and Dreamworks. They employ many of the same creative people, use a lot of the same dramatic tropes. More importantly, I feel like audiences treat them more like a series of films and less like a genre. In terms of number and "quality," they are more like movies in a series than films in a genre: there are few and they are of uniform quality.

This is just the top slice of cinema, too. There are plenty of "original" stories lower down the charts, though again, I would question the idea of original. There has evolved a horribly formulaic strain of indie film that, I would argue, are, as a group, no more original by any definition of that term than the bulk of franchise films.

We needn't lament the fact that more hit films aren't fantastically original, the way they were, say, the in 70's. There are still great, original stories being told using moving pictures, but they aren't being told on the big screen. This is what should happen, economically speaking. Cinema no longer holds the same place it did 30 or 40 years ago when it was, essentially, the only place to go for amazing, engaging stories. Once the internet ramps up as a distribution platform for video, cinema will be even less like the cinema of yore. Get over it.

Sunday, April 20, 2008

Movies and Data Visualization


Check out this amazing chart (or is it a graph? Maybe I'll just call it an interactive graphic) @ the New York Times. Box office earnings of every movie since 1986 represented graphically. At first glance, it just shows what one would suspect: summers and holidays are when the hit movies come out. But if you look closer, you can follow the paths of each film as its earnings rise and drop. You can quickly see which movies had "long tails." Its interesting to think about what those movies might have in common with one another.

Just looking at this, I start to see the flawed, delayed feedback system that movie creation and distribution is based on, all due to something that is becoming increasingly irrelevant: "shelf space" (or in this case, theater space). Studios release big movies at certain times b/c more people go to the movies then (summer/holidays), but people have started going to movies more at those times b/c that's when the big movies are out, not necessarily b/c that's the only time they want to go see movies. But b/c they're making huge, bloated-budget movies that have to compete with one another, studios have to make us starve for any half-way decent movies during the off-months (this April is pretty bad), not b/c its what we actually want, but b/c of finite shelf-space and bloated budgets, both of which could be (and perhaps are being) eliminated. Here's hoping everyone stays home this summer and watches hulu and YouTube.

Promotional space is still finite, though, so its still the movies with the biggest promo budgets that have the big numbers (they tend to peak faster and drop off faster than indy word-of-mouth hits). I really want to see how well films could do on their own merit. It would be easy enough to make a graph that corrected for promotional budgets, if only you could that information, if only studios weren't so protective of that data. I'm starting some work with a professor here at Michigan on the amount of information that flows into our households each day. Perhaps it would be easier to just track the amount of ads one can see instead of trying to get those stats from the people who put them out there. Advertising and promotion, by definition, is visible. Its trying to be seen, has nowhere to hide. You could just do a web-search for a movie, see how many hits you got, code explicit promos separately from mentions on blogs, etc. If one movie is more visible in its explicit and unofficial promotion than another movie that makes the same amount of money over the course of a similar time period, then you might conclude that the first movie actually succeeded based on its own merits and not on extensive promotion.

Long-term sales of DVDs might also get around the promotion issue, getting us closer to what people actually like.

Specific stats (things like "smallest drop from 5th to 6th week") are available in numerical form on sites like Box Office Mojo. In some cases, you're looking at the graphic representation to find specific things, in which case you'd be better off with a list of numbers. But still, images give you a bunch of patterns to notice that you can't notice right away by looking at numbers.

Sunday, February 11, 2007

Re-editing Foreign CG Animated Films for the Worse


I just casually stumbled upon a weird phenomenon I hadn't been aware of: CG animated films made overseas that get re-edited for American family audiences (either for comprehensibility or adult themes, such as the vaguest hint of sex). Both Doogal and Arthur & The Invisibles tanked in the US, but did OK overseas (something like 70/30 or 80/20 splits) and both were released by the Weinsteins. So, did they tank b/c they were badly re-edited and badly marketed, or b/c they just weren't American enough?

What's odd is that I hadn't known that these were European products. I guess I had assumed that CG animation was strictly the domain of Pixar, Dreamworks, and a few shitty knock-off production houses. Perhaps many who who went (or didn't go) to see these films in the States assumed that they were from one of these budget mini-studios. Perhaps, since these films appeal primarily to kids, who care more about being able to talk about movies w/ their peers than older folks (playground fodder as opposed to water-cooler talk), once these films were seen as "uncool," it was over for them.

If they present an alternative to the suffocating same-ness of American CG animated fare, I'm all for them. Even if they suck.